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Thursday, October 19th, 2006
3:16 am

sekhmei
I've recently posted several auctions on eBay for LE6s, and thought I'd post in case anyone was interested.

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Tuesday, May 17th, 2005
11:06 pm

letsjustforget
yea since dark age is... like SUPER old i figured i would make an age of destruction site .. come join if you wish AgeOfDestruction 

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Tuesday, May 10th, 2005
11:05 pm

letsjustforget
ok soo im thinking about getting into mechwarrior but i play alot of mage knight and hero clix how does it differ from those if anybody knows at all?

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Saturday, January 17th, 2004
4:17 pm

ex_cypherpun95
I'm auctioning my Mechwarrior Dark Age collection!

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3168741006

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Wednesday, August 13th, 2003
5:01 pm - Another Pittsburgh area Tournament

komakin0
Game Master

8/18 6:00PM
3439 Babcock Blvd.
412-367-4414

This one is a 300 pt build, and costs 5 bucks.

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12:44 pm - Optional House Rules for Artillery

komakin0
As posted in MWRealms by myself. Discuss?



~

Artillery are placed on the field as "neutral" units, though contributing to the max build total of the fielding player's army.

To operate an artillery piece, it must have an "operator". An operator is defined as any infantry unit with movement mode "foot", whose front arc is in base contact with the artillery's rear arc. If the artillery has no operator, it may not be given an order. As neutral units, any artillery is subject to use by any player, provided they can make base contact with an infantry unit as stated above. In cases where two opposing infantry units are in base contact at the same time, the artillery may not fire. Infantry may begin play as operators.

~

Optional: Operators may be required to equal the point cost of the artillery piece they are attempting to control. In this case, multiple friendly infantry may be in base contact with the rear arc of the artillery, and they combine point totals for determining the possibility of control.

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9:56 am - Upcoming event strategy

komakin0
So, this last Sunday, at Phantom of the Attic, i participated in my first sealed box event. Not posessed of an extreme amount of strategy when it comes to the round robin passing of figures, i was luckily blessed with my first Atlas mech, Ms. Eriabee Childs. I used her to nice effect, winning 2/3 games, and only losing to noeticist, which i expected.

Knowing now that I can play alright with a larger mech, I'm planning my game for the upcoming Phantom 450 pt event.

Here's what I put together.

Collin Tolek - 285pt
Swordsworn Gnome Battle Armor (2) - Veteran - 38
Swordsworn SRM Team - Veteran - 16
Swordsworn Laser Team - Elite - 18
Dragon's Fury Spider - Green - 93

Simple tactic thought here. The four infantry units move together with Collin, covering his rear in base contact, facing outward to confront oncomers and preventing anyone from basing the Tollek from behind. The spider, running at a 20 w/ jump jets races for the enemy deployment zone. With Collin and his pals on one side, and the Spider mech pounding in for 3 clicks on the other, we push the enemy into the center and dispose of them.

That's the dream, anyhow. Any thoughts on 450 pt teams?

current mood: L

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9:39 am - Upcoming 'Mech events for Pittsburgh, Pennsylvania

komakin0
8/16/2003 12:00:00 PM
StarbaseOne
1707 Murray Ave
(412) 521-3633
Tournament (call for details)


8/17/2003 11:00:00 AM
Phantom of the Attic
214 south craig street
412-682-6290
Be Prepared for Anything! ( 450pt., 3 actions, changing conditions from round to round)

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9:17 am - New Community

komakin0
As you may have noticed from the front page bio, this is the newly created livejournal community for wizkids wargame product "MechWarrior-Dark Ages". Feel free to post about upcoming events in your area, games you've played, tips for others, new expansions, or anything related to 'mechs.

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